The City In a Bottle Case, part I

Along those two decades and change of Magic, we've seen a lot of justifications for  banning and restricting magic cards. Cards have been banned and restricted for all sorts of reasons, not just their perceived excessive power but also : their non-practicability  (ante & dexterity cards), time and space constraints in organised play (Shahrazad), being … Continue reading The City In a Bottle Case, part I

The 5 Timewalking Credos

Historicity.  Well, it's not called Timewalking for no reason. Historical relevance is paramount. While some don't care, some like me do and to the point that I wouldn't support an old school card pool that hasn't be played officially. One of the desired effect too is that you can re-imagine a format you or others … Continue reading The 5 Timewalking Credos

The sort-of broken Balance Deck in Original Type 2 reports

So as per the rules and emphasized in the format challenges, not only Balance isn't restricted in the format but it's also definitely not clear how to "break it". What I wrote was that I sort of knew how to do it. Here's what I meant by that. The elaboration of the deck took quite … Continue reading The sort-of broken Balance Deck in Original Type 2 reports

Introducing Old School 95, TimeWalking’s version

I want to play some Old School with Ice Age and will organize some online tournaments in that format. Not a type II Ice Age, type II with Ice Age has its charms, but is mostly an established format, with the best decks very well known. Its top 3 (Necro, ErhnamGeddon and Sligh) are among … Continue reading Introducing Old School 95, TimeWalking’s version

WotC’s Non-Eureka Moment

George casts Eureka, then put a Concordant Crossroads into play, Ana says "pass", George puts a Nicol Bolas into play, and finally Ana puts The Abyss. George says both the World Enchantments go to the graveyard because he half-remembers something about steps from the resolution of a spell to be considered simultaneous for the purpose … Continue reading WotC’s Non-Eureka Moment

Rule Abuse #2 : Cast the everlasting spell on mtg

In the former episode we established that to be declared, a spell had to have its cost, choices and targets successfully paid and selected. But before that when we're "announcing" but haven't "declared" : what is it really ? North Star says that you're already casting a spell when you're paying its casting cost. And so … Continue reading Rule Abuse #2 : Cast the everlasting spell on mtg

The revised pecking order (unpimp, baby !)

Back in the days, you didn't have to get internet access to check a card wording. You just read the card and played it. Although it was not impossible to have someone around who had printed the erratas, and that one applied, you mostly just played your cards fair and square (except on the "edges"). But then difference … Continue reading The revised pecking order (unpimp, baby !)

10 rules differences to get you started with historical Original Type II rules

You absolutely do not need to learn the old rules and rulings to play Original Type II, but you might want to or just be curious. While this doesn't cover the entirety of the D'Angelo rulings summary's differences with current rules (as of November 2016), those summaries where bloated with self-evident and completely unnecessary explications … Continue reading 10 rules differences to get you started with historical Original Type II rules